Outrage or Enthusiasm - The Choice is Yours

Businesses large and small want happy customers,tremendous insight into why seemingly bad business
happy employees and happy vendors. Regardless ofnews results in good while seemingly good business
whether a multinational corporation or a "Mom &news can become a full fledged business disaster. To
Pop" store, enthusiastic supporters are a marketingcalculate Tolerance, first calculate Hazard and Risk.
asset while a single outraged person is a liability.Hazard = Impact + Vulnerability
Studies have shown that the average "satisfiedRisk = Probability x Hazard
customer" refers five people while the average= Probability x (Impact + Vulnerability)
"dissatisfied customer" finds 11 people to chase away.Having previously calculated Outrage and now having
Businesses and whole industries spend huge sums ofquantitative Risk, Tolerance is simply calculated,
money meeting customer expectations and evennoting that if Outrage is a negative number, the
larger sums of money raising those expectationspositive number (absolute value) is used to calculate
further. It is a never ending chase and if you lose,Tolerance.
twice as many people will hear from the disappointedTolerance = (Risk)|Outrage|
than ever heard from the content.Therefore Tolerance (anger or enthusiasm) equals
The key then is to manage the factors thatRisk raised to the power of Outrage.
determine the satisfaction of customers, employeesChoosing Epidemic Enthusiasm
and vendors with their experiences interacting with aA look at two classic historical business examples
business.demonstrates how accurate and powerful the PIVOT
Let Your World PIVOT Around Them!model is for influencing public and individual sentiment.
When people are born, they believe that they areMcNeil Pharmaceuticals is the textbook example of
the center of the universe. As children grow andrisk communications after the cyanide contamination
mature into adulthood, they slowly learn that theof their Tylenol product. Applying the PIVOT model,
world does not revolve around them. Businessesthe probability of dying from a contaminated pill
seek as part of their customer service approach to100% and the impact if such an event occurred and
make customers feel that again the world revolvesthe vulnerability were both high thus each scoring 3
around them. Rather than reverting to childhood, apoints. Calculating for Hazard and Risk yields a Hazard
business seeking enthusiastic supporters should makescore of 6 with a Risk score of 6. The Expectation
the experience PIVOT around them.of the general public was also high (3 points) as there
The PIVOT model provides a simple mathematicalhad never before been a significant problem with a
approach to understanding and even predicting theMcNeil product.
societal and individual response to an experience. TheWhen the company responded by publicly
PIVOT model is another lesson learned from thewithdrawing the product from the market and
disaster field office. PIVOT stands for:pledging to not return to store shelves until safety
P = Probabilitycould be assured, Satisfaction was moderate (2
I = Impactpoints). But, when McNeil made good on their
V = Vulnerabilitypromises, Satisfaction was high (3 points). Outrage,
O = Outragewhich could have crippled the company's return to
T = Tolerancethe marketplace, was effectively reduced to zero.
Each component of the PIVOT model places aWhen Outrage is zero (Expectation = Satisfaction),
numerical value on the factors that determine thethe Tolerance score always equal to 1.
response to the experience a business provides. It is(Mathematically, any number raised to the power of
a predictor of "Customer Satisfaction." To apply thezero equals 1).
PIVOT model each component must be understood.The textbook contrast to McNeil / Tylenol is New
ProbabilityCoke / Classic Coke. The Coca-Cola Company
Probability = The likelihood of an experience occurringdominated the cola market for decades when
(0% to 100%)market research began to show that Pepsi cola was
Drawn from traditional risk management and actuarialeroding a small percentage of Coke's market share.
sciences, the probability of an experience or eventIn a carefully researched and planned effort to regain
occurring is a value based on the historical frequencythat small market share loss, the Coca-Cola Company
of an experience or event occurring. Most simply,reformulated Coca-Cola. Again applying the PIVOT
probability is the number of times an experience ormodel, the probability of bringing the new product to
event occurs divided by the total number of possiblemarket was 100%, but market research and focus
experience and events.groups had found that the Impact would be minimal
Impact(1 point) although the Vulnerability to the Impact
Impact = The impact of an experience (positive ormoderate (2 points). Calculating or Hazard and Risk
negative) on a scale 0 to 3yields a Hazard score of 3 and a Risk score of 3.
(0 = No Impact; 1 = Minimal Impact; 2 = ModerateWhen the new formulation arrived on store shelves,
Impact; 3 = Significant Impact)Expectation was high (3 points), but Satisfaction with
It is often said that no event or experience isthe new formula was nonexistent (0 points). The
without impact, but assigning a value to the degreeTolerance score of 27 predicts what followed.
of impact is often complicated. The PIVOT modelConsumers began to hoard "old Coke" and picket
deals with response to an experience or event and isagainst "New Coke." Re-examining the anticipated
inherently subjective, thus Impact is a subjectiveImpact and Vulnerability shows that loyalty to the
measure based on past occurrences of thetaste of the "old Coke" formula meant that the both
experience or event.Impact and Vulnerability were actually each 3 points,
Vulnerabilitythus Hazard was 6, Risk was 6 and Tolerance was
Vulnerability = The susceptibility to the impact on a216 (highest possible score). Despite the
scale 0 to 3reintroduction of "old Coke" as "Classic Coke," it was
(0 = None; 1 = Minimal; 2 = Moderate; 3 = Significant)years before the Satisfaction score rose and the
Like Impact, Vulnerability is a historically based,Tolerance score exponentially fell.
subjective measure of the susceptibility to theWhen Outrage is a positive number (Expectation
Impact. Obviously, if something has occurred> Satisfaction), the Tolerance score is a reflection
previously but had not Impact, the Vulnerability isof the Anger (negative image) felt towards the
zero; however, when an Impact has occurred in thebusiness.
past, people have an inherent and subjective senseBut this is not the end of the New Coke / Classic
of Vulnerability which can be subjectively measured.Coke story. An unintended, but not unexpected
Outragebeneficiary of the Coca-Cola Company's misstep was
Outrage = The perception of the experience on aPepsi cola. Regardless of the success or failure of the
scale -3 to 3new Coca-Cola formulation, the probability of the
Outrage was first identified as a component of riskproduct making to store shelves was 100%. Had
communications by Paul Sandman, PhD. In his model,Coca-Cola's market research been correct, the
Sandman identified two factors that influenced andImpact on Pepsi cola would have been high (3 points)
predicted the need for risk communications in theand as the number two product in the marketplace,
event of a business debacle, Hazard & Outrage.Pepsi's vulnerability was also high (3 points). Pepsi cola
Sandman found that while a high perceived Hazardhad a lot riding on Coke's reformulation with a Hazard
necessitates risk communication, low Outragescore of 6 and a Risk score of 6.
mitigated that need while high Outrage necessitatedWhen "New Coke" disappointed Coke consumers,
risk communication even with a low perceived Hazard.Pepsi consumers were heartened by the fact that
Sandman never quantitated the level of Outrage, butPepsi was NOT being reformulated. The Expectation
in the PIVOT model, Outrage is a calculated value.for a change in flavor was nonexistent (0 points)
Calculation of Outrage requires an understanding ofwhile Satisfaction remained high (3 points). For Pepsi
two additional values, Expectation and Satisfaction.cola, the Outrage score was negative (-3) yielding a
Expectation = Perception of what reality SHOULD BETolerance score of 216, but unlike Coca-Cola
on a scale 0 to 3customers, Pepsi customers were predictably
(0 = None; 1 = Minimal; 2 = Moderate; 3 = High)enthusiastic about their preferred product. Same
Satisfaction = Perception of what reality ACTUALLYevent, same reality, different outcome based on
IS on a scale 0 to 3perspective and expectation.
(0 = None; 1 = Minimal; 2 = Moderate; 3 = High)When Outrage is a negative number (Satisfaction
Understanding Expectation and Satisfaction, Outrage> Expectation), the Tolerance score is a reflection
can be calculated:of the Enthusiasm (positive image) felt towards the
Outrage = Expectation - Satisfactionbusiness.
The interesting result of calculating Outrage is theManage What is Manageable
insight this provides. Since Expectation is theUltimately, Probability, Impact, Vulnerability, Perception
perception of what reality should be and Satisfactionand Reality cannot be changed. Of all the factors that
is the perception of what reality actually is, and givendetermine public and individual sentiment and predict
that a business cannot change people's perception,anger verses enthusiasm, Expectation is the only
Outrage is actually the difference betweenfactor that can be changed before and to a lesser
Expectation and REALITY.degree during an event or experience. Thus if
ToleranceExpectation can be preemptively made to matched
Tolerance = The sentiment regarding the experiencereality, Outrage is changed. Through expectation
or event.management, Anger is downgraded to Concern;
Tolerance is the measure degree of Enthusiasm orConcern is converted to Opportunity; and
Anger in response to an experience or event and likeOpportunity is upgraded to Enthusiasm.
the calculation of Outrage, calculating Tolerance gives